My pieces rely on the use and abuse of technology. for one side, I deeply admire study and enjoy technology but also, sometimes the pieces are a call for attention about how the increasing integration of high-technology in our lives drastically changes our way of perceiving and interacting with the reality.
usually in my works, minimal aesthetics meet direct and intuitive functionality, where a human-machine interaction happens in a very natural way.
In most pieces I have done there is a strong claim about adapting the technology in order to obtain what I want. Many times this fact forces me to ¨hack¨ the hardware, since the factory specifications don´t allow me to do what I want the hardware to do.. and in Many cases also, it is more practical and convenient to repurpose technology rather than creating it from the scratch.
I use Open-source software / hardware in all my pieces . This important fact makes my pieces time-proof because I don´t depend on any particular type of operating system or proprietary machine in order to make the installations to run and at the same time all the code I produce is reusable in future pieces. this translates into a much reduced time of programming of a piece and at the same time, it adds an increased level of complexity in every iteration.
My interests are experimental music, experimental cinema, nature and alternative culture in general.
I love to know new places and cultures which lead into converting me into a full-time traveling artist working in the fields of visual art, programming, interaction, electronics and procedural & generative sound.
With formation in Electronics, sound design and Audiovisual communication. In the last years attended and taught many workshops, always related with artistic audio/visual creation and also electronics too but always having to do with art, visuals or sound.
I have been presenting works in diverse locations. Sometimes in form of an interactive installation and sometimes as an audiovisual performance or a workshop about new media with free technologies and open source.